[ STUDIO NYX — CGI & RENDER LAB ]

EST. 2019 · LAT 0.000 / LON 0.000

PROJ_ISO > rotX55 rotZ-45

x:128.4 N
y:064.0 Y
z:256.9 X
wireframe
mesh
render

Surreal product visuals & abstract renders, engineered layer by layer.

// LAYER 01 WIREFRAME · 02 MESH · 03 BEAUTY

GRID_REF · 0,0 → 12,12
render backdrop

[ PIPELINE ]

From greybox
to beauty render.

Every frame passes through a strict technical pipeline. Refraction, dispersion and caustics are baked, not faked.

v.RENDER 4.2 · OCTANE

// PROCESS_STACK

[01]

CONCEPT / GREYBOX

Blockout of forms and camera composition before any material lands.

12%
[02]

SHADING / REFRACTION

IOR-accurate glass, dispersion and absorption layered per object.

34%
[03]

LIGHTING PASS

HDRI + area lights tuned for specular roll-off and ambient violet.

68%
[04]

BEAUTY RENDER

4K beauty + cryptomatte, denoised, graded for the final plate.

100%

// SELECTED_WORK

AURELIA No.7

FRAGRANCE · GLASS · 6000×4000 · 24h

↗ CGI

PRISM FIELD

ABSTRACT · CAUSTICS · 4096² · 11h

↗ LOOP

VOID OBJECT

SCULPTURE · SSS · 5000×5000 · 18h

↗ STILL
nyx_render_daemon — 80×24

> initializing scene_nyx.hip

> loading geometry caches ... [ 6 nodes ]

> baking refraction caches ... [OK]

> resolving caustics + dispersion ... [OK]

> loaded 6 projects · studio@nyx.render

output: studio@nyx.render · @studio.nyx · behance.net/nyx · +44 0000